First-Person Shooters

Behind the gun, eyes forward — GoldenEye, Doom, and the games that put you inside the action looking out.

12 games in this room

Wolfenstein 3D on Super Famicom (Feb 10, 1994, Imagineer). id Software finished the port in three weeks after a contractor we

Super Famicom / SNES

Wolfenstein 3D

ウルフェンシュタイン3D(Wolfenstein 3D: The Claw of Eisenfaust)

first-person shooter · 1994

On February 10, 1994, Imagineer released Wolfenstein 3D in Japan for the Super Famicom under the subtitle The Claw of Ei…

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Nine developers — most with zero game experience — built GoldenEye 007 (1997, N64). It sold 8 million copies and defined cons

Nintendo 64

GoldenEye 007

ゴールデンアイ 007

FPS · 1997

Released in 1997, GoldenEye 007 proved that a first-person shooter could thrive on a home console — a claim most of the …

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Not a port — every monster, map, and sound was new for N64. Doom 64 (Midway, 1997) stayed exclusive for 23 years until Nightd Uncommon

Nintendo 64

Doom 64

ドゥーム64

First-Person Shooter · 1997

Doom 64 (1997) is not a port — it is a wholly original N64-exclusive entry in the Doom franchise, built from the ground …

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Duke Nukem 64 — the Nintendo 64 release of 1997 by Eurocom for GT Interactive. Its history, the people behind it, and what to

Nintendo 64

Duke Nukem 64

Duke Nukem 3D

first-person shooter ·

Duke Nukem 64 is a Nintendo 64 game released in 1997, developed by Eurocom, published by GT Interactive. It is a first-p…

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Nintendo 64

Quake

Quake

first-person shooter ·

When Quake reached the Nintendo 64 on March 24, 1998, Trent Reznor's score stayed behind on the PC. Every track on the c…

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Quake II for Nintendo 64 (1999) — Raster Productions' complete reimagining with twenty new levels, Expansion Pak support, and

Nintendo 64

Quake II

Quake II

first-person shooter ·

Released for the Nintendo 64 in 1999, Quake II was developed by Raster Productions as a complete reimagining of id Softw…

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Quake III Arena (1999) stripped the campaign and kept only the arena. John Carmack called it 'pure.' Dreamcast port (2000) su

Dreamcast

Quake III Arena

Quake III Arena

first-person shooter · 1999

Quake III Arena is a 1999 first-person shooter for the dreamcast, developed by id Software, directed by Graeme Devine, w…

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32 MB cartridge — the largest N64 cart made. Perfect Dark (2000, Rare) packed 45 minutes of voiced cutscenes. Expansion Pak r Uncommon

Nintendo 64

Perfect Dark

パーフェクトダーク

First-person shooter · 2000

Perfect Dark is the 2000 Nintendo 64 first-person shooter developed by Rare as a spiritual successor to their landmark G…

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Doom — the Game Boy Advance release of 2001 by David A. Palmer Productions for Activision. Its history, the people behind it,

Game Boy Advance

Doom

DOOM

first-person shooter ·

They asked for Doom. What they carried into id Software was a Game Boy Color tech demo, and Carmack put Commander Keen i…

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Gearbox brought Half-Life to PlayStation 2 in 2001 — enhanced models, cooperative Decay mode, and what they called the highes

PlayStation 2

Half-Life

ハーフライフ

first-person shooter · 2001

Half-Life on PlayStation 2 (2001) is Gearbox Software's console adaptation of Valve's landmark PC first-person shooter. …

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Unreal Tournament for Dreamcast (2001) — Epic's arena shooter with keyboard/mouse support and online multiplayer. Collector's

Dreamcast

Unreal Tournament

Unreal Tournament

first-person shooter · 2001

Released for Dreamcast in 2001, Unreal Tournament brought the PC's intense arena combat to Sega's console with full keyb…

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Treyarch built Call of Duty 3 in eight months — the shortest cycle in the series. PlayStation 2 (2006). It became their 『firs

PlayStation 2

Call of Duty 3

コール オブ デューティ3

first-person shooter ·

Call of Duty 3 (2006) is a World War II first-person shooter developed by Treyarch for multiple platforms including Play…

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