A game.
A thought to carry.
Share what got you through.
Find what gets you through tomorrow.
From the Museum
Hideo Kojima shared our film.
We made a short about the years Metal Gear’s creator spent locked out of the work he built — and the studio he started again from nothing at fifty-two. He saw it, and shared it on Instagram.
We are a small museum in Toyohashi. Some days the work reaches the people it is about. That is the whole reward.
Exhibition Rooms
Browse by what draws you — genre, era, series, rarity. Every game finds its room automatically.
This is not an ordinary game database.
There are already wonderful databases out there — VGChartz, MobyGames, Wikipedia. They count the games. We carry them.
Every console that passes through our hands in Toyohashi has been cleaned, tested, and held. We can feel whether it was loved. The saves on old memory cards tell us about the person who played them last.
This museum exists because those stories deserve a place in the world. And because somewhere, right now, someone needs to know: other people made it through the same thing you did.
"Not just a database — I want to put soul into this. Share struggles, strategies, and memories, and deliver the strength for tomorrow to people around the world."
My father opened a small used-game shop in Toyohashi. He didn't call it a business. He called it a meeting place.
I ship to collectors in 30+ countries. The same care. The same hands. Now, the world.
Browse by Platform
Each platform is a chapter. Each game is a memory waiting to be found.
Nintendo GameCube
The GameCube (2001–2007) was Nintendo's first disc-based home console. Its compact cubic design, unique handle, and icon…
Explore →Super Famicom / SNES
The Super Famicom launched in Japan on November 21, 1990, as the successor to the world-conquering Famicom. Marketed in …
Explore →Family Computer Disk System
The Family Computer Disk System launched in Japan on February 21, 1986. An expansion unit that clipped beneath the Famic…
Explore →Sharp Twin Famicom
The Sharp Twin Famicom (AN-500/AN-505) was a Nintendo-licensed machine that combined Famicom cartridge playback with the…
Explore →Nintendo 64
The Nintendo 64 launched in Japan on June 23, 1996, arriving two years after both the PlayStation (1994) and the Sega Sa…
Explore →Game Boy
The original Game Boy launched in Japan on April 21, 1989, and reached North America on July 31, 1989. Designed by Gunpe…
Explore →Family Computer (Famicom) / NES
The Family Computer — Famicom — launched in Japan on July 15, 1983. As the Nintendo Entertainment System (NES) it reache…
Explore →New Famicom (AV Famicom)
The New Famicom — officially the AV Family Computer, model HVC-101 — launched in Japan on December 1, 1993, ten years af…
Explore →Sega Mega Drive / Genesis
The Sega Mega Drive launched in Japan on October 29, 1988, and reached North America in 1989 as the Genesis. A 16-bit co…
Explore →PC Engine / TurboGrafx-16
The PC Engine launched in Japan on October 30, 1987 — and nothing about it looked like it should work. A near-perfect 14…
Explore →PlayStation
The PlayStation launched in Japan on 3 December 1994, sold 100,000 units on its first day, and went on to sell over 102 …
Explore →PlayStation 2
The PlayStation 2 launched in Japan on 4 March 2000 and went on to become the best-selling video game console of all tim…
Explore →PocketStation
The PocketStation (SCPH-4000) launched in Japan on 23 January 1999 for ¥3,000. It was a PlayStation memory card with a 3…
Explore →Sega Saturn
The Sega Saturn launched in Japan on November 22, 1994 — the same holiday season as the PlayStation. It carried the weig…
Explore →Dreamcast
The Dreamcast launched in Japan on November 27, 1998 — Sega's last home console and their most ambitious. A built-in mod…
Explore →Game Boy Color
The Game Boy Color launched in Japan on 21 October 1998 — a colour display upgrade to the nine-year-old Game Boy that ke…
Explore →Game Boy Advance
The Game Boy Advance launched in Japan on 21 March 2001 at ¥9,800. Built around a 32-bit ARM processor, it delivered rou…
Explore →Neo Geo
The Neo Geo AES launched in Japan on April 26, 1990, at ¥58,000 — the most expensive home console ever sold at retail. I…
Explore →Virtual Boy
Virtual Boy launched in Japan on July 21, 1995 and in North America three weeks later, showing every image in monochrome…
Explore →WonderSwan
WonderSwan was the last handheld Gunpei Yokoi — the engineer behind the Game Boy and the Game & Watch — helped design. H…
Explore →3DO
The 3DO was not one company's machine but a licensed standard: Panasonic, Sanyo and GoldStar each built their own versio…
Explore →MSX
MSX was a home computer standard announced in June 1983 by ASCII and Microsoft, and built to the same specification by S…
Explore →Game Gear
Sega's Game Gear was an 8-bit handheld launched in Japan in October 1990, built as a portable Master System with a backl…
Explore →Master System
Sega's 8-bit machine had four times the memory of the Famicom and lost Japan anyway. It found six point eight million bu…
Explore →Neo Geo Pocket Color
The Neo Geo Pocket Color made exactly the same screen choice as the machine that beat it, and it reached American shops …
Explore →PC-FX
The PC-FX is remembered as the console that lost the race to 3D. The engineer who built its chips says it was never runn…
Explore →Super Cassette Vision
Epoch put Japan's first home video game console into living rooms in 1975, and in 1981 built a machine whose processor l…
Explore →New Acquisitions
Recently added to the collection.
Visitors’ Favorites This Week
What drew the most attention over the past week.
From the Vaults
Pieces worth rediscovering. A different selection every day.
- Sega Technical Institutedevelopers
- Super Mario Bros.games
- Gunpei Yokoicreators
- Neo Geo Pocket Colorplatforms
- Landstalker: The Treasures of King Nolegames
- Super Mario Bros. Deluxegames
- Namida no Soukoban Specialgames
- Dragon Quest IIIgames
- Yume Kojo: Doki Doki Panicgames
- Mario's Picrossgames
- Tomb Raidergames
- Conker's Pocket Talesgames
Share Your Memory
No account needed. No login. Just your nickname and your words.
Find a game
Browse platforms and games. Find the one that takes you back.
Answer a prompt
A question designed to unlock the memory. Not a form — a key.
Your words reach Taisei
Your memory goes straight to the person who cleaned and packed your console. He reads every one — and writes back.
As this place grows, players will respond with:
What would you like to see next?
Tell us a game, a creator, or an era you want to learn about.
Taisei reads every request personally.
Looking for a piece of history?
Every console in our shop has been cleaned, tested, and held in our hands in Toyohashi. We ship worldwide.
Visit Enjoy Game Japan Shop →