Eiji Aonuma — Enjoy Game Japan Museum illustration

director

Eiji Aonuma

青沼英二

To keep it alive, you first break the masterpiece you made. Protecting a thing and keeping it alive sometimes point in opposite directions.

About

Eiji Aonuma is a Japanese game director and producer at Nintendo, born in 1963 in Nagano Prefecture. He studied mechanical doll construction at the Tokyo University of the Arts and joined Nintendo in 1988 — a career change so complete that he admitted at his job interview to having barely played any video games. He worked as dungeon designer on The Legend of Zelda: Ocarina of Time (1998), then directed Majora's Mask (2000), his first full directorial credit on the series, followed by The Wind Waker (2002). He later moved into the producer's role, overseeing entries including The Legend of Zelda: Breath of the Wild (2017) — proof that a craftsman's eye for construction can outweigh a gamer's instinct.

Timeline & Works

Career milestones and all 3 games in the museum they worked on — in the order they happened.

  1. 2000
    The Legend of Zelda: Majora's Mask

    Director Nintendo 64

  2. 2002
    The Legend of Zelda: The Wind Waker

    Director Nintendo GameCube

  3. 2006
    The Legend of Zelda: Twilight Princess

    Director Nintendo GameCube

Also connected to

  • Koji Kondo co-created The Legend of Zelda: Majora's Mask / co-created The Legend of Zelda: Majora's Mask / co-created The Legend of Zelda: The Wind Waker
  • Shigeru Miyamoto co-created The Legend of Zelda: Majora's Mask / co-created The Legend of Zelda: The Wind Waker
  • Toru Minegishi co-created The Legend of Zelda: Majora's Mask / co-created The Legend of Zelda: The Wind Waker
  • Hajime Wakai co-created The Legend of Zelda: The Wind Waker
  • Kenta Nagata co-created The Legend of Zelda: The Wind Waker

Stories featuring Eiji Aonuma

Rooms their games live in